Publikationen

2022

Konferenzpaper

J. Schönböck, W. Kurschl, M. Augstein, J. Altmann, J. Fraundorfer, L. Freller, L. Steiner, C. Zysk, M. Massegg and S. Gabauer,"From Remote-Controlled Excavators to Digitized Construction Sites",in Procedia Computer Science,2022,pp. 1155-1164.

Artikel

T. Neumayr, M. Augstein and B. Kubicek,"Territoriality in Hybrid Collaboration",Proceedings of the ACM on Human Computer Interaction (PACM HCI),vol. tba,no. tba,2022.

Artikel

T. Neumayr, M. Augstein, J. Schönböck, S. Rintel, H. Leeb and T. Teichmeister,"Semi-Automated Analysis of Collaborative Interaction-Are We There Yet?",Proceedings of the ACM on Human-Computer Interaction (PACM HCI),vol. tba,no. tba,2022.

Artikel

J. Schönböck, W. Witteveen, P. Lonauer, C. Kovacs, M. Augstein, S. Pöchhacker and S. Oberpeilsteiner,"Using an Embedded Multi User Inverse Kinematic Solver for Intuitive Modeling and Simulation",Computer-Aided Design,vol. tba,no. tba,pp. 103368,tba.2022,doi: https://doi.org/10.1016/j.cad.2022.103368.

2021

Konferenzpaper

W. Kurschl, S. Pimminger, J. Schönböck, M. Augstein and J. Altmann,"Using Mixed Reality in Intralogistics - Are we ready yet?",in Procedia Computer Science,2021,pp. 132-141.

2020

Artikel

T. Neumayr and M. Augstein,"A Systematic Review of Personalized Collaborative Systems",Frontiers in Computer Science,vol. 2,2020,doi: https://doi.org/10.3389/fcomp.2020.562679.

2019

Buch

M. Augstein, E. Herder and W. Wörndl,"Personalized Human-Computer Interaction",Walter de Gruyter GmbH & Co KG,2019.

Buchkapitel

M. Augstein and T. Neumayr,"Automated personalization of input methods and processes",in Personalized Human-Computer Interaction,M. Augstein, E. Herder and W. Wörndl, Eds.Walter de Gruyter GmbH & Co KG,2019,67.

Artikel

M. Augstein and T. Neumayr,"A Human-Centered Taxonomy of Interaction Modalities and Devices",Interacting with Computers,vol. 31,no. 1,2019,doi: https://doi.org/10.1093/iwc/iwz003.

Buchkapitel

M. Augstein, T. Neumayr, T. Burger, J. Altmann, W. Kurschl and S. Vrecer,"Haptic and Touchless User Input Methods for Simple 3D Interaction Tasks: Interaction Performance and User Experience for People with and Without Impairments",in omputer Vision, Imaging and Computer Graphics Theory and Applications. VISIGRAPP 2018. Communications in Computer and Information Science,D. Bechmann M. Chessa, Ed.Springer,2019.